From Physical to Digital, From Interactive to Immersive: Archaeological Uses of 3D, AR, VR, and More

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dc.contributor.author Emanuel, Jeffrey P.
dc.date.accessioned 2020-06-24T07:29:37Z
dc.date.available 2020-06-24T07:29:37Z
dc.date.issued 2020-11-11
dc.identifier.uri http://hdl.handle.net/10900/101823
dc.identifier.uri http://nbn-resolving.de/urn:nbn:de:bsz:21-dspace-1018239 de_DE
dc.identifier.uri http://dx.doi.org/10.15496/publikation-43202
dc.description.abstract The combination of improved methods and tools, widespread adoption, and continuously-falling barriers to entry has prompted the claim that we are currently living in a ‘golden age of digital archaeology’. This paper provides a background discussion of the use and evolution of digital methods and tools in archaeology, as well as a summary of the conference session “From Physical to Digital, from Interactive to Immersive: Uses of Three– Dimensional Representation, Mixed Reality, and More in the Sharing and Exploration of Archaeological Data,” held at the CAA 2017 conference in Atlanta. en
dc.language.iso en de_DE
dc.publisher Universität Tübingen de_DE
dc.rights cc_by-nc-nd de_DE
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/3.0/de/deed.de de_DE
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/3.0/de/deed.en en
dc.subject.classification Virtuelle Realität , Erweiterte Realität <Informatik> , Simulation de_DE
dc.subject.ddc 930 de_DE
dc.subject.other 3D en
dc.subject.other virtual reality en
dc.subject.other augmented reality en
dc.subject.other simulations en
dc.subject.other field archaeology en
dc.subject.other digital archaeology en
dc.title From Physical to Digital, From Interactive to Immersive: Archaeological Uses of 3D, AR, VR, and More en
dc.type ConferencePaper de_DE
utue.publikation.fachbereich Archäologie de_DE
utue.publikation.fakultaet 5 Philosophische Fakultät de_DE
utue.opus.portal caadamw de_DE
utue.publikation.noppn yes de_DE

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