dc.contributor.author |
Bozkir, Efe |
|
dc.contributor.author |
Stark, Philipp |
|
dc.contributor.author |
Gao, Hong |
|
dc.contributor.author |
Hasenbein, Lisa Christina |
|
dc.contributor.author |
Kasneci, Enkelejda |
|
dc.contributor.author |
Göllner, Richard |
|
dc.date.accessioned |
2022-02-10T15:04:31Z |
|
dc.date.available |
2022-02-10T15:04:31Z |
|
dc.date.issued |
2021 |
|
dc.identifier.isbn |
978-1-6654-1838-6 |
|
dc.identifier.isbn |
978-1-6654-3068-5 |
|
dc.identifier.uri |
http://hdl.handle.net/10900/124264 |
|
dc.language.iso |
en |
de_DE |
dc.publisher |
IEEE |
de_DE |
dc.relation.uri |
http://dx.doi.org/10.1109/VR50410.2021.00085 |
de_DE |
dc.subject.ddc |
004 |
de_DE |
dc.title |
Exploiting Object-of-Interest Information to Understand Attention in VR Classrooms |
de_DE |
dc.type |
Artikel |
de_DE |
dc.type |
Konferenzveröffentlichung |
de_DE |
utue.personen.roh |
Bozkir, Efe |
|
utue.personen.roh |
Stark, Philipp |
|
utue.personen.roh |
Gao, Hong |
|
utue.personen.roh |
Hasenbein, Lisa |
|
utue.personen.roh |
Hahn, Jens-Uwe |
|
utue.personen.roh |
Kasneci, Enkelejda |
|
utue.personen.roh |
Göllner, Richard |
|
dcterms.isPartOf.ZSTitelID |
2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) |
de_DE |