Exploiting Object-of-Interest Information to Understand Attention in VR Classrooms

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Exploiting Object-of-Interest Information to Understand Attention in VR Classrooms

Author: Bozkir, Efe; Stark, Philipp; Gao, Hong; Hasenbein, Lisa; Hahn, Jens-Uwe; Kasneci, Enkelejda; Göllner, Richard
Tübinger Autor(en):
Bozkir, Efe
Stark, Philipp
Gao, Hong
Hasenbein, Lisa Christina
Kasneci, Enkelejda
Göllner, Richard
Published in: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2021), Bd.
Verlagsangabe: IEEE
Language: English
Full text: http://dx.doi.org/10.1109/VR50410.2021.00085
ISBN: 978-1-6654-1838-6
978-1-6654-3068-5
DDC Classifikation: 004 - Data processing and computer science
Dokumentart: Artikel
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