Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study

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dc.contributor.author Lieder, Falk
dc.contributor.author Chen, Pin-Zhen
dc.contributor.author Prentice, Mike
dc.contributor.author Amo, Victoria
dc.contributor.author Tosic, Mateo
dc.date.accessioned 2024-08-12T09:46:39Z
dc.date.available 2024-08-12T09:46:39Z
dc.date.issued 2024
dc.identifier.issn 2291-9279
dc.identifier.uri http://hdl.handle.net/10900/156558
dc.language.iso en de_DE
dc.publisher Toronto : Jmir Publications, Inc de_DE
dc.relation.uri http://dx.doi.org/10.2196/43078 de_DE
dc.subject.ddc 004 de_DE
dc.subject.ddc 300 de_DE
dc.subject.ddc 610 de_DE
dc.title Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study de_DE
dc.type Article de_DE
utue.quellen.id 20240422000000_01114
utue.personen.roh Lieder, Falk
utue.personen.roh Chen, Pin-Zhen
utue.personen.roh Prentice, Mike
utue.personen.roh Amo, Victoria
utue.personen.roh Tosic, Mateo
dcterms.isPartOf.ZSTitelID Jmir Serious Games de_DE
dcterms.isPartOf.ZS-Issue Article e43078 de_DE
dcterms.isPartOf.ZS-Volume 12 de_DE


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